MADOSAPPS ARCADE
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KONSTANTINOS KATRAMADOS

« INDIE GAME DEVELOPER »
"I dream my painting and I paint my dream." — VINCENT VAN GOGH, 1888
STAGE 01

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3 titles cached
HELLOWEEN RUNNERS
1P 2D PLATFORMER 01/03
Helloween Runners

HELLOWEEN RUNNERS

Run through mysterious dungeons and haunted graveyards. Brave ninja warriors battle Halloween monsters, skeleton bosses, and a legendary dragon in this Wonder Boy–inspired platformer.

LOCAL CO-OP BOSS RUSH UNITY 6 PC/MAC/LINUX
JIMMY'S ADVENTURES
1P SHOOT 'EM UP 02/03
Jimmy's Adventures

JIMMY'S ADVENTURES

Take to the skies in an arcade dogfight. Fly powerful fighter planes through heart-pounding aerial battles, rival squadrons, and formidable bosses.

AERIAL COMBAT BOSS FIGHTS PVP CO-OP POWER UPS
RETRO TEXT RPG
1P TEXT RPG 03/03
Retro Text RPG

RETRO TEXT RPG

A classic text-driven role-playing adventure inspired by old-school computer RPGs. Explore worlds, fight enemies, and shape your destiny with text commands.

TEXT ADVENTURE RPG RETRO BROWSER
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STAGE 02

PLAYER 1 SELECT

character.dat
PLAYER 01
KK
● REC HP ▮▮▮▮▮
STUDIOMADOSAPPS.GR
BASEGREECE
CLASSDEV/DESIGN
STATUSAVAILABLE

KONSTANTINOS
KATRAMADOS

founder · game designer · producer

I'm an indie game developer and designer, passionate about building games that carry the spirit of classic arcade titles into modern platforms. My work focuses on tight mechanics, expressive level design, and the nostalgic charm of retro gaming.

With a background in game design and production, I've launched distinct experiences — Helloween Runners, a co-op platformer inspired by Wonder Boy, and Jimmy's Adventures, a high-octane shoot 'em up in the vein of P-47.

"What would life be if we had no courage to attempt anything?" — VINCENT VAN GOGH

Every game I make is a labor of love — careful design decisions, player-focused gameplay, and the belief that indie development brings unique visions to life.

◆ ABILITIES
GAME DESIGN UNITY 2D PLATFORMERS LEVEL DESIGN PRODUCTION C# CODE
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